(February 01 14:14) Sbr.com.sg
Uploaded By:
Paul Howell
Submitted By:
Staff Reporter
Case Study:
No
The industry is catching up with the rest of the world.
Even before the COVID-19 pandemic, the esports industry has slowly been rising amidst technology shifts. Mobile apps and competitive games have also been present amongst their target audience.
Market intelligence firm Niko Partners has noted that the esports revenue in Asia reached US$519m in 2019, which is nearly half of the global esports revenue in the same year, whilst Mobile esports games in Asia generated US$13.3b, comprising 68% of global mobile esports games revenue.
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